Solar Trees — living-technology sculptures that harvest ambient light and radiate it as dynamic plasma and bio-luminescent forms. Energy as artefact.
Reactive Light Forms — plasma and ion systems that respond to proximity, sound, and electromagnetic fields. Light as a living material.
Embodied AI Presences — volumetric holographic globes housing cognitive AI agents. Presence without a body. Intelligence made tangible.
Android portals and control interfaces for ambient artefacts. The phone as bridge between digital cognition and physical objects.
UV-laser 3D structures inside glass and crystal — light-in-matter objects. Subsurface encoding creates permanent three-dimensional information.
Smart E-Ink Monuments — solar-powered legacy nodes. Active mode: AI-based interactive presence of the deceased.
Physical agents with integrated mobile control apps. Autonomous operation and embodied intelligence.
Android Agents, Simple Utility Apps, and Cognitive Interfaces. AI that operates at the edge — local, fast, and context-aware.
Speech Operated User Link — a voice-first agent that drives the whole computer. Local-first, one validated action per utterance, designed for neural input after voice.
9
Product lines
3
Product domains — Ambient Systems · Robotics · Applied AI
100%
Designed from first principles
0
Incremental iterations
PATH OF AN ARTEFACT
PHASE 01 — CONCEPT
An idea must justify its physical existence. Nothing enters the studio until it answers why it deserves to occupy space at all.
PHASE 02 — FIRST-PRINCIPLES DESIGN
No borrowed architectures. Every subsystem is derived from the physics of the problem, not from the catalogue of what already exists.
PHASE 03 — PROTOTYPE
Light, plasma, matter and computation meet on the bench. The first artefact is built, broken and rebuilt until the form can carry the idea.
PHASE 04 — FIELD RESONANCE
We test how the artefact lives among people — how a room changes around it, and how it changes the room in return.
PHASE 05 — RELEASE
The artefact joins the world as a presence. It is not shipped as a unit; it is introduced as an inhabitant.
Every product is an answer to one question: what should it feel like to live among intelligent matter?
DEPLOY THE ARTEFACTS
Artefacts become solutions when they meet a space and a purpose. Explore how the product lines are configured into deployments, or descend into the technologies beneath them.